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	<title>Ahad Bokhari &#187; &#187; Processing</title>
	<atom:link href="http://blogspot.fluidnewmedia.com/category/programming/processing/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogspot.fluidnewmedia.com</link>
	<description>— fragments of personal interest...</description>
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		<title>Pakistan Transcended into Digital Code</title>
		<link>http://blogspot.fluidnewmedia.com/2008/04/pakistan-transcended-into-digital-code/</link>
		<comments>http://blogspot.fluidnewmedia.com/2008/04/pakistan-transcended-into-digital-code/#comments</comments>
		<pubDate>Wed, 09 Apr 2008 12:47:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[Fl Experiments]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://blogspot.fluidnewmedia.com/?p=244</guid>
		<description><![CDATA[TAKE 1:  Particles (Actionscript) 
I have seen many particle experiments out there nowadays.  Some of the code that captures the essence of particle emulation and recursion is quite simple to concoct and implement.  I love particle coding and was looking to get my hands dirty in the Flash IDE.  Recently i [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><strong>TAKE 1:  Particles (Actionscript) </strong></p>
<p>I have seen many particle experiments out there nowadays.  Some of the code that captures the essence of particle emulation and recursion is quite simple to concoct and implement.  I love particle coding and was looking to get my hands dirty in the Flash IDE.  Recently i found a  simple class authored by <a href="http://www.sebleedelisle.com/">SebDeelisle</a>.   All of us coders out there know the meaning of simplicity especially in code.  Yeah keep it simple you all then build from there.  Here is an example of some stars crescent shaoes  floating around looking for their maker &#8211; Ha!<br />
<span id="more-246"></span> </p>
<p>[kml_flashembed movie="/experiments/Step 7.swf" height="300" width="550" /]</p>
<p><strong>TAKE 2: Pointillism (Processing)</strong></p>
<p><a title="crickfan.jpg" href="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/04/crickfan.jpg" rel="thumbnail"><img src="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/04/crickfan.jpg" alt="crickfan.jpg" /></a></p>
<p>A basic image of some cricket fans with the ever so familiar crescent masks!</p>
<p><a title="crick_process.jpg" href="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/04/crick_process.jpg" rel="thumbnail"><img src="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/04/crick_process.jpg" alt="crick_process.jpg" width="457" height="352" /></a></p>
<p>The same cricket fans redone in processing with the code for pointillism attached.  Not the best rendering but at this moment I&#8217;ll gladly take it.<br />
/*<br />
* Pointillism<br />
* by Ahad Bokhari<br />
*<br />
* Mouse horizontal location controls size of dots.<br />
* Creates a simple pointillist effect using ellipses colored<br />
* according to pixels in an image.<br />
*<br />
* Created 5th April, 2008<br />
*/</p>
<p>PImage a;</p>
<p>void setup()<br />
{<br />
a = loadImage(&#8221;crick.jpg&#8221;);<br />
size(415,318);<br />
noStroke();<br />
background(255);<br />
smooth();<br />
}</p>
<p>void draw()<br />
{<br />
float pointillize = map(mouseX, 0, width, 2, 18);<br />
int x = int(random(a.width));<br />
int y = int(random(a.height));<br />
color pix = a.get(x, y);<br />
fill(pix, 126);<br />
ellipse(x, y, pointillize, pointillize);<br />
}</p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Processing IDE</title>
		<link>http://blogspot.fluidnewmedia.com/2008/04/the-processing-ide/</link>
		<comments>http://blogspot.fluidnewmedia.com/2008/04/the-processing-ide/#comments</comments>
		<pubDate>Fri, 04 Apr 2008 13:40:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://blogspot.fluidnewmedia.com/?p=233</guid>
		<description><![CDATA[Here is a screenshot of the Processing IDE &#8211; Basically one console and a smaller window (tho you can set it to any size) which runs your code.  I urge anyone who is into visual art try and express themselves using the Processing IDE and it various class libraries.  Its not nearly as [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Here is a screenshot of the <a href="http://www.processing.org">Processing</a> IDE &#8211; Basically one console and a smaller window (tho you can set it to any size) which runs your code.  I urge anyone who is into visual art try and express themselves using the Processing IDE and it various class libraries.  Its not nearly as hard as it looks&#8230;.</p>
<p><a href="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/04/processing-ide.jpg" title="processing-ide.jpg" rel="thumbnail"><img src="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/04/processing-ide.jpg" alt="processing-ide.jpg" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fall in Love with &#8220;Processing&#8221;</title>
		<link>http://blogspot.fluidnewmedia.com/2008/03/fall-in-love-with-processing/</link>
		<comments>http://blogspot.fluidnewmedia.com/2008/03/fall-in-love-with-processing/#comments</comments>
		<pubDate>Sat, 01 Mar 2008 20:26:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://blogspot.fluidnewmedia.com/?p=170</guid>
		<description><![CDATA[
&#8220;Processing is an open source programming language and environment for          people who want to program images, animation, and interactions. It is used by          students, artists, designers, researchers, and hobbyists for        [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://www.processing.org" title="processing1.jpg"><img src="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/03/processing1.jpg" alt="processing1.jpg" /></a></p>
<blockquote><p>&#8220;<font color="#008000">Processing is an open source programming language and environment for          people who want to program images, animation, and interactions.</font> It is used by          students, artists, designers, researchers, and hobbyists for          learning, prototyping, and production. It is created to teach fundamentals          of computer programming within a visual context and to serve as a software          sketchbook and professional production tool. Processing is developed by          artists and designers as an alternative to proprietary software tools in          the same domain.&#8221;</p></blockquote>
<p><a href="http://www.processingblogs.org/" title="process_blog.jpg"><img src="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/03/process_blog.jpg" alt="process_blog.jpg" height="165" width="422" /></a></p>
<p>You can fin out more about processing and some of the blogs and teams that dedicate themselves <a href="http://www.processingblogs.org/" title="Processing Blogs">here</a>.</p>
<p><a href="http://www.complexification.net/" title="tarbell.jpg"><img src="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/03/tarbell.jpg" alt="tarbell.jpg" height="147" width="430" /></a></p>
<p><font color="#008000">Some of my personal favorites by <a href="http://www.complexification.net/">Jared Tarbell</a>.  </font>Great stuff here to watch.  All size applets ranging from low to the high enders with many nodes renderings.  Base code developed by <a href="http://local.wasp.uwa.edu.au/~pbourke/">Paul Bourke</a> and many others.<a href="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/03/processing.jpg" title="processing.jpg"><br />
</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fall in Love with &#8220;Processing&#8221;</title>
		<link>http://blogspot.fluidnewmedia.com/2008/03/fall-in-love-with-processing-2/</link>
		<comments>http://blogspot.fluidnewmedia.com/2008/03/fall-in-love-with-processing-2/#comments</comments>
		<pubDate>Sat, 01 Mar 2008 20:26:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://blogspot.fluidnewmedia.com/?p=170</guid>
		<description><![CDATA[
&#8220;Processing is an open source programming language and environment for          people who want to program images, animation, and interactions. It is used by          students, artists, designers, researchers, and hobbyists for        [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://www.processing.org" title="processing1.jpg"><img src="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/03/processing1.jpg" alt="processing1.jpg" /></a></p>
<blockquote><p>&#8220;<font color="#008000">Processing is an open source programming language and environment for          people who want to program images, animation, and interactions.</font> It is used by          students, artists, designers, researchers, and hobbyists for          learning, prototyping, and production. It is created to teach fundamentals          of computer programming within a visual context and to serve as a software          sketchbook and professional production tool. Processing is developed by          artists and designers as an alternative to proprietary software tools in          the same domain.&#8221;</p></blockquote>
<p><a href="http://www.processingblogs.org/" title="process_blog.jpg"><img src="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/03/process_blog.jpg" alt="process_blog.jpg" height="165" width="422" /></a></p>
<p>You can fin out more about processing and some of the blogs and teams that dedicate themselves <a href="http://www.processingblogs.org/" title="Processing Blogs">here</a>.</p>
<p><a href="http://www.complexification.net/" title="tarbell.jpg"><img src="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/03/tarbell.jpg" alt="tarbell.jpg" height="147" width="430" /></a></p>
<p><font color="#008000">Some of my personal favorites by <a href="http://www.complexification.net/">Jared Tarbell</a>.  </font>Great stuff here to watch.  All size applets ranging from low to the high enders with many nodes renderings.  Base code developed by <a href="http://local.wasp.uwa.edu.au/~pbourke/">Paul Bourke</a> and many others.<a href="http://blogspot.fluidnewmedia.com/wp-content/uploads/2008/03/processing.jpg" title="processing.jpg"><br />
</a></p>
]]></content:encoded>
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