This small example was inspired by FlashMagazine’s tutorial on the Away3D engine. 3D is becoming the biggest rave in the flash world and has a bright future…Note that there are limitations on the flash player performance. Click on the image for the popup. Please be patient while it loads! (Too lazy to add a loader right now)
Links to resources in this example:
Away3D
JHT’S Planetary Pixel Emporium

{ 5 comments… read them below or add one }
Hi,
Looks really nice, but is there a link to the swf you made? I cannot seem to find the link.
Best
-Pete
Thanks Pete..Yes there is just click on the image and a popup will load the swf
Hi! Awesome example. I like the way you’ve managed to limit the CPU usage, it barely spiked at all there… Very impressive. You planning on releasing the source?
Another thing – is the Sun a mesh, or part of the background?
On a personal note, our blog moved, I know there wasn’t any warning but we had a massive dispute with our hosts. In my username.
Hey Lawrence..Long time – ya i checked ur blog out some time ago and it was down. Im glad that you are up again this time on a different domain
The sun uses a simple sun map texture which is exported via actionscript and attaches itself to the sphere at runtime. Pretty straightforward.
Head to http://www.flashmagazine.com and you will find the prototype there. I am sure you can build from that quite easily.
Off course this a a powerful engine. Nice information.